Casual Day
A first-person psychological horror game currently in development in Unity — built scene by scene, system by system.

Unity — Police Office
Role
Solo Developer
Tools
Unity · C#
Status
Work in Progress
Focus
Game Development · Interactive Environments · Level Design · Atmosphere
The Concept
Casual Day is a first-person psychological horror game, built alone in Unity. There's no team and no publisher behind it — just one environment at a time, built, lit and tested until it holds up.


Atmosphere & Lighting
Each location gets its own lighting pass and layout — the Industrial Area leans into harsher, colder light than the Apartment or Police Office, so the game's spaces don't start to blur together.
How It's Being Built
- 01
Design
Designing and building each environment scene by scene in Unity.
- 02
Light
Setting up lighting, atmosphere and level layout per location.
- 03
Iterate
Handling development solo — environment, systems and pacing all in one hand.
Still in development, with no release date yet. This page will grow as more of it gets built.